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    Class EnvironmentAbstract

    Abstract class for game environments.
    This class is used to set up the environment for the game, including the skybox, ground segments, static objects, and entities.\

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    player: Player
    random: Random
    scene: LevelScene
    skybox: Mesh
    skyboxSize: number = 10000

    Accessors

    Methods

    • Parameters

      • OptionalclassicLevel: number

      Returns Promise<void>

    • Parameters

      • mesh: Mesh
      • Optionalposition: Vector3

      Returns void