IntroScene class represents the intro of the game. It extends the Scene class and load the intro glb if it has never load in the current session.
Loads asynchronously the main menu scene by setting up the environment, lights, camera, and UI elements.
A promise that resolves when the scene is fully loaded.
IntroScene class represents the intro of the game. It extends the Scene class and load the intro glb if it has never load in the current session.