VoxelEngine class manages the voxel world, including chunk generation and rendering.
It handles the loading of chunks within a specified render distance from the player.
It uses compute shaders for efficient chunk generation and updates the scene with the generated chunks.
VoxelEngine class manages the voxel world, including chunk generation and rendering. It handles the loading of chunks within a specified render distance from the player. It uses compute shaders for efficient chunk generation and updates the scene with the generated chunks.